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11#
樓主 |
發(fā)表于 2019-1-10 17:26:37
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分享在零件如何拍動翼片的基本概念.(在零件做動畫就要用到宏)% l$ K' ^' A& @7 Z7 s) ~
(sw2012 及 swp文件)# W/ Q5 J" |1 G
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- ' 零件翼片擺動之概念宏
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, [: n! ^3 I2 b0 }' c& T+ ] - Dim swApp As Object. D) l2 o& Q+ z$ K1 v! w: n0 @: h
- Dim Part As Object
( Z+ P2 ?! i3 [$ V: T - Dim boolstatus As Boolean3 e7 f: W* w0 \% t# W W
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- Sub main()' c& u+ }1 G/ S* u: E0 A
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- Set swApp = Application.SldWorks N$ V1 U" @! m8 @
- Set Part = swApp.ActiveDoc) G0 t1 ], p1 n7 ^. ~
- Dim myDimension As Object
" z& p) s" L0 E7 ~ - Set myDimension = Part.Parameter("D1@平面1")# ?% k' r* p' B* W# U- ]$ D6 Z
- Set myModelView = Part.ActiveView
G; U! ~) G7 @- ~0 d, ` - pi = Atn(1) * 4 '圓周率
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- For i = 60 To 120 Step 2 '翼片拍下角度之循環(huán)2 M0 d3 A2 D: c$ G2 u) M! M( h
- A = i * pi / 180 '角度轉弧度0 V1 B% M% W& W7 E- A4 q3 {( q
- myDimension.SystemValue = A3 j, A1 ~; l: \5 p1 h4 W) n
- boolstatus = Part.EditRebuild3()
9 N Z* C Y. b# D) R( a - myModelView.RotateAboutCenter 0, 04 ]2 Y) {( ~. I3 l2 a% F0 Z1 D
- Next i7 g9 t% e% K' k) g9 n
! m) `- j& @' S0 x; V" t0 l- For j = 118 To 60 Step -2 '翼片提起角度之循環(huán)
& C1 [1 ]5 f) i - A = j * pi / 180 '角度轉弧度0 x p* T% P4 I7 i! E0 T
- myDimension.SystemValue = A* D; T1 O. m0 [5 a+ s \- N
- boolstatus = Part.EditRebuild3()
# _6 f# Z2 d5 o" | p4 P8 A3 o( l - myModelView.RotateAboutCenter 0, 0 f4 X+ z0 J2 c- _& Y2 _. n
- Next j
' J5 y8 A% }8 d- E; f/ [8 H - Debug.Print "end"9 v& {! C" E- F2 R
- End Sub
復制代碼
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